Jewels of Gwahlur
Jewels of Gwahlur1: Paths of Intrigue2: A Goddess Awakens3: The Return of the Oracle4: The Teeth of GwahlurCopyright
Jewels of Gwahlur
Robert E. Howard
1: Paths of Intrigue
The cliffs rose sheer from the jungle, towering ramparts of
stone that glinted jade–blue and dull crimson in the rising sun,
and curved away and away to east and west above the waving emerald
ocean of fronds and leaves. It looked insurmountable, that giant
palisade with its sheer curtains of solid rock in which bits of
quartz winked dazzlingly in the sunlight. But the man who was
working his tedious way upward was already halfway to the
top.He came of a race of hillmen, accustomed to scaling
forbidding crags, and he was a man of unusual strength and agility.
His only garment was a pair of short red silk breeks, and his
sandals were slung to his back, out of his way, as were his sword
and dagger.The man was powerfully built, supple as a panther. His skin
was bronzed by the sun, his square–cut black mane confined by a
silver band about his temples. His iron muscles, quick eyes and
sure feet served him well here, for it was a climb to test these
qualities to the utmost. A hundred and fifty feet below him waved
the jungle. An equal distance above him the rim of the cliffs was
etched against the morning sky.He labored like one driven by the necessity of haste; yet he
was forced to move at a snail's pace, clinging like a fly on a
wall. His groping hands and feet found niches and knobs, precarious
holds at best, and sometimes he virtually hung by his finger nails.
Yet upward he went, clawing, squirming, fighting for every foot. At
times he paused to rest his aching muscles, and, shaking the sweat
out of his eyes, twisted his head to stare searchingly out over the
jungle, combing the green expanse for any trace of human life or
motion.Now the summit was not far above him, and he observed, only a
few feet above his head, a break in the sheer stone of the cliff.
An instant later he had reached it—a small cavern, just below the
edge of the rim. As his head rose above the lip of its floor, he
grunted. He clung there, his elbows hooked over the lip. The cave
was so tiny that it was little more than a niche cut in the stone,
but held an occupant. A shriveled mummy, cross–legged, arms folded
on the withered breast upon which the shrunken head was sunk, sat
in the little cavern. The limbs were bound in place with rawhide
thongs which had become mere rotted wisps. If the form had ever
been clothed, the ravages of time had long ago reduced the garments
to dust. But thrust between the crossed arms and the shrunken
breast there was a roll of parchment, yellowed with age to the
color of old ivory.The climber stretched forth a long arm and wrenched away this
cylinder. Without investigation he thrust it into his girdle and
hauled himself up until he was standing in the opening of the
niche. A spring upward and he caught the rim of the cliffs and
pulled himself up and over almost with the same
motion.There he halted, panting, and stared downward.It was like looking into the interior of a vast bowl, rimmed
by a circular stone wall. The floor of the bowl was covered with
trees and denser vegetation, though nowhere did the growth
duplicate the jungle denseness of the outer forest. The cliffs
marched around it without a break and of uniform height. It was a
freak of nature, not to be paralleled, perhaps, in the whole world:
a vast natural amphitheater, a circular bit of forested plain,
three or four miles in diameter, cut off from the rest of the
world, and confined within the ring of those palisaded
cliffs.But the man on the cliffs did not devote his thoughts to
marveling at the topographical phenomenon. With tense eagerness he
searched the tree–tops below him, and exhaled a gusty sigh when he
caught the glint of marble domes amidst the twinkling green. It was
no myth, then; below him lay the fabulous and deserted palace of
Alkmeenon.Conan the Cimmerian, late of the Baracha Isles, of the Black
Coast, and of many other climes where life ran wild, had come to
the kingdom of Keshan following the lure of a fabled treasure that
outshone the hoard of the Turanian kings.Keshan was a barbaric kingdom lying in the eastern
hinterlands of Kush where the broad grasslands merge with the
forests that roll up from the south. The people were a mixed race,
a dusky nobility ruling a population that was largely pure negro.
The rulers—princes and high priests—claimed descent from a white
race which, in a mythical age, had ruled a kingdom whose capital
city was Alkmeenon. Conflicting legends sought to explain the
reason for that race's eventual downfall, and the abandonment of
the city by the survivors. Equally nebulous were the tales of the
Teeth of Gwahlur, the treasure of Alkmeenon. But these misty
legends had been enough to bring Conan to Keshan, over vast
distances of plain, river–laced jungle, and mountains.He had found Keshan, which in itself was considered mythical
by many northern and western nations, and he had heard enough to
confirm the rumors of the treasure that men called the Teeth of
Gwahlur. But its hiding–place he could not learn, and he was
confronted with the necessity of explaining his presence in Keshan.
Unattached strangers were not welcome there.But he was not nonplussed. With cool assurance he made his
offer to the stately plumed, suspicious grandees of the
barbarically magnificent court. He was a professional fighting–man.
In search of employment (he said) he had come to Keshan. For a
price he would train the armies of Keshan and lead them against
Punt, their hereditary enemy, whose recent successes in the field
had aroused the fury of Keshan's irascible king.This proposition was not so audacious as it might seem.
Conan's fame had preceded him, even into distant Keshan; his
exploits as a chief of the black corsairs, those wolves of the
southern coasts, had made his name known, admired and feared
throughout the black kingdoms. He did not refuse tests devised by
the dusky lords. Skirmishes along the borders were incessant,
affording the Cimmerian plenty of opportunities to demonstrate his
ability at hand–to–hand fighting. His reckless ferocity impressed
the lords of Keshan, already aware of his reputation as a leader of
men, and the prospects seemed favorable. All Conan secretly desired
was employment to give him legitimate excuse for remaining in
Keshan long enough to locate the hiding–place of the Teeth of
Gwahlur. Then there came an interruption. Thutmekri came to Keshan
at the head of an embassy from Zembabwei.Thutmekri was a Stygian, an adventurer and a rogue whose wits
had recommended him to the twin kings of the great hybrid trading
kingdom which lay many days' march to the east. He and the
Cimmerian knew each other of old, and without love. Thutmekri
likewise had a proposition to make to the king of Keshan, and it
also concerned the conquest of Punt—which kingdom, incidentally,
lying east of Keshan, had recently expelled the Zembabwan traders
and burned their fortresses.His offer outweighed even the prestige of Conan. He pledged
himself to invade Punt from the east with a host of black spearmen,
Shemitish archers, and mercenary swordsmen, and to aid the king of
Keshan to annex the hostile kingdom. The benevolent kings of
Zembabwei desired only a monopoly of the trade of Keshan and her
tributaries—and, as a pledge of good faith, some of the Teeth of
Gwahlur. These would be put to no base usage. Thutmekri hastened to
explain to the suspicious chieftains; they would be placed in the
temple of Zembabwei beside the squat gold idols of Dagon and
Derketo, sacred guests in the holy shrine of the kingdom, to seal
the covenant between Keshan and Zembabwei. This statement brought a
savage grin to Conan's hard lips.The Cimmerian made no attempt to match wits and intrigue with
Thutmekri and his Shemitish partner, Zargheba. He knew that if
Thutmekri won his point, he would insist on the instant banishment
of his rival. There was but one thing for Conan to do: find the
jewels before the king of Keshan made up his mind and flee with
them. But by this time he was certain that they were not hidden in
Keshia, the royal city which was a swarm of thatched huts crowding
about a mud wall that enclosed a palace of stone and mud and
bamboo.While he fumed with nervous impatience, the high priest
Gorulga announced that before any decision could be reached, the
will of the gods must be ascertained concerning the proposed
alliance with Zembabwei and the pledge of objects long held holy
and inviolate. The oracle of Alkmeenon must be
consulted.This was an awesome thing, and it caused tongues to wag
excitedly in palace and bee–hive hut. Not for a century had the
priests visited the silent city. The oracle, men said, was the
Princess Yelaya, the last ruler of Alkmeenon, who had died in the
full bloom of her youth and beauty, and whose body had miraculously
remained unblemished throughout the ages. Of old, priests had made
their way into the haunted city, and she had taught them wisdom.
The last priest to seek the oracle had been a wicked man, who had
sought to steal for himself the curiously cut jewels that men
called the Teeth of Gwahlur. But some doom had come upon him in the
deserted palace, from which his acolytes, fleeing, had told tales
of horror that had for a hundred years frightened the priests from
the city and the oracle.But Gorulga, the present high priest, as one confident in his
knowledge of his own integrity, announced that he would go with a
handful of followers to revive the ancient custom. And in the
excitement tongues buzzed indiscreetly, and Conan caught the clue
for which he had sought for weeks—the overheard whisper of a lesser
priest that sent the Cimmerian stealing out of Keshia the night
before the dawn when the priests were to start.